Tomahawk created in Maya, Platform created in Zbrush, Normal maps baked using Marmoset Toolbag 3, cleaned in Photoshop, textured in Substance Painter, and using metal/roughness pipeline.
This setup idea came from my grandfather, who passed down his dagger to me which was sitting on a platform similar to this one.
This setup idea came from my grandfather, who passed down his dagger to me which was sitting on a platform similar to this one.